(Build by Arkat = http://forums.ddo.com/showpost.php?p=2553850&postcount=4)

Hey lockmasterg, this was my build as of Mod 9. If you have any questions go ahead and ask.

P.S. If I could do it over again, I think I would have started out with a 16 Strength (instead of a 14) and 12 Wisdom (instead of a 14). Oh well, I guess I'll have to wait for Lesser Reincarnation to fix that.

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THACO comment - I am going with 16 str, 16 dex, 16 con, 8 int, 12 wis, 6 cha.. The rest I'll be following as is.
I'll eat +2 tomes at lvl 7 and hopefully find/save +3 when ready.
~~~


Anyway, as for my build, here's what I've been able to piece together from my memory and notes:

Race: Warforged
32 pt build

Starting scores:

(6 points) 14 Str
(10 points) 16 Dex
(6 points) 14 Con +2 Racial (Warforged) = 16
(0 points) 8 Int
(10 points) 16 Wis -2 Racial (Warforged) = 14
(0 points) 8 Cha -2 Racial (Warforged) = 6

Leveling Points:

4th Level +1 to Con
8th Level +1 to Wis
12th Level +1 to Dex
16th Level +1 to Dex
20th Level +1 to Str

Tomes used:
+2 to all stats except for Wisdom which I used a +3

Stats before Items (includes starting score + racial modifiers + level-ups + Tomes + Action Point Enhancements (+2 Con, +3 Wis) + Wind Stance (-2 to Con, +4 to Dex)):

Str 17
Dex 23
Con 19
Int 10
Wis 21
Cha 8

Items that add to Stat scores:

Levik's Bracers (+6 to Str)
Greensteel Mineral II Kama (+2 Exceptional Bonus to Wis)
Shintao Cord Necklace (+6 to Con)
Morah's Band (+6 Enhancement to Dex, +1 Exceptional to Dex)
Greensteel Goggles (Existensial Stalemate +6 to Wis)

Final Stats when in Wind Stance:

Str 23
Dex 31
Con 25
Int 10
Wis 29
Cha 8



Feats:

1st: Power Attack
1st Monk: Dodge
2nd Monk: Weapon Finesse
3rd: Weapon Focus - Slashing*
3rd Monk: Path of Harmonious Balance
6th: Two Weapon Fighting
6th Monk: Toughness
9th: Improved Two Weapon Fighting
12th: Improved Crit - Slashing**
15th: Greater Two Weapon Fighting
18th: Improved Crit - Bludgeoning

*I may switch this out for "Weapon Focus - Bludgeoning" or possibly something else but I'm not sure yet.
** I might also switch this out too. Mineral II Kamas have Keen on them and "Improved Crit - Slashing" won't help with Vorpaling either.
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THACO comment - I may keep slashing as is. Not sure yet. Need more input/research.
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Enhancements:
Way of the Tortoise I, II, III, IV
Monk Improved Recovery I, II
Monk: Special Attacks - Fists of Light
Monk: Way of Air - Storm Strike (Ultimate Wind Stance) I, II, III, IV
Monk Capstone: Serenity
Monk: Way of Earth - Strike of the Enduring I (Lesser Earth Stance)
Monk: Way of Fire - Fires of Purity I (Lesser Sun Stance)
Monk: Way of Water - Flowing Water Strike I (Lesser Water Stance)
Racial Toughness I, II, III, IV
Skill: Concentration - Monk Concentration I, II, III
Stat: Wisdom - Monk Wisdom I, II, III
Warforged: Constitution - Warforged Constitution I, II
Warforged Hardiness I, II
Warforged Healer's Freind I, II


Skill Ranks:

Balance 23
Concentration 23
Jump 23
Tumble 19

Equipment: (What I normally use):

Min II Kama - Holy, +2 to Wis
Min II Kama - Holy, +4 to AC (Heightened Awareness)
Minos Legens
Greensteel Goggles - Existential Stalemate (+6 Wis, +10 Diplo, +10 Haggle, +45 HP)
Morah's Belt (+6 Con, +15 Tumble)
Head of Good Fortune (Swap out with Bloodstone in Combat)
Docent of Defiance
Triple Negative Greensteel Cloak (Blindness Immunity, Disease Immunity, Poison Immunity, Fear Immunity, Deathblock)
Shintao Cord (+6 Con, +15 Concentration)
Morah's Band (+6 Dex Enhacement, +1 Dex Exceptional, Thief Acrobat - +15 to Jump, and chance to Unbalance Opponent. I also added Holy Burst to it via Devil Battlefield crafting)
Spectral Gloves (Ethereal, +2 Competence to Hit)
Boots of the Innocent (+5 Resistance, +15% Striding)
Greater False Life Ring
Levik's Bracers (+6 Str, 20% Healing Amplification)

Other Weapon Combos of note:
Various Handwraps including Greater Banes, Weakening of Enfeebling, etc.
Dual Vorpal Kamas
Dual +3 Weakening of Enfeebling Kamas (Very effective in Subterrane vs Beholders)
Dual +3 Holy Burst Kamas of Pure Good (good for portals in Shroud)

Other Items of Note:
Planar Gird X2
Dreamspitter
Visor of the Flesh Render Guards
Madstone Boots
Solid Fog Clickies (good for tanking Hound and crowd control in part IV of Shroud)


Other Notes:

With WF Healers Friend II, Monk Recovery II, and Levik's Bracers, you are now just as easy to heal as any fleshy and Cure potions now have FULL effect on you!

While I have the Head of Good Fortune Equipped, my Concentration Skill sits at 69 and my Jump Skill is at 49.

With the Head of Good Fortune equipped, my saves are:

29 Fort
30 Ref
29 Will


My AC is currently at 46 with no buffs. I did the AC ritual on my Docent of Defiance and the Eldritch Resistance Ritual on my Greensteel Goggles. If I put on Chaosgarde bracers, my AC goes up to 48 but I lose the 20% Healing Amp and +6 to Strength so I don't do that.

Finally, I learned how to use the various combination of strikes to do the finishing moves like Walk of the Sun, Aligning the Heavens, Dance of the Clouds, Grasp the Earth Dragon and the Healing burst using the Fists of Light. I advise you learn all those as well.

That's all I can think of for now. Good Luck!